DAVE.settings

Module Contents

DAVE.settings.G = 9.81
DAVE.settings.RHO = 1.025
DAVE.settings.FD_GLOBAL_MIN_DAMPING_FRACTION = 0.005
DAVE.settings.home
DAVE.settings.default_user_dir
DAVE.settings.cdir
DAVE.settings.RESOURCE_PATH = []
DAVE.settings.PATH_TEMP
DAVE.settings.PATH_TEMP_SCREENSHOT

Debugging/logging

By default a file “log.txt” is saved in the users temporary folder

DAVE.settings.LOGFILE

Node-name settings

DAVE.settings.VF_NAME_SPLIT = -->
DAVE.settings.MANAGED_NODE_IDENTIFIER = >>>

=========== Visuals ==================

This section defines color and geometry options for visualization in VTK

DAVE.settings.VISUAL_BUOYANCY_PLANE_EXTEND = 5
DAVE.settings.TEXTURE_SEA
DAVE.settings.ALPHA_SEA = 0.8
DAVE.settings.RESOLUTION_SPHERE = 12
DAVE.settings.RESOLUTION_ARROW = 12
DAVE.settings._BLACK = [0, 0, 0]
DAVE.settings._RED = [144, 33, 30]
DAVE.settings._ORANGE = [200, 80, 33]
DAVE.settings._BROWN = [187, 134, 41]
DAVE.settings._GREEN = [0, 127, 14]
DAVE.settings._YELLOW = [255, 216, 0]
DAVE.settings._PURPLE = [87, 0, 127]
DAVE.settings._WHITE = [255, 255, 255]
DAVE.settings._BLUE = [12, 106, 146]
DAVE.settings._BLUE_LIGHT = [203, 224, 239]
DAVE.settings._BLUE_DARK = [57, 76, 90]
DAVE.settings._PINK = [247, 17, 228]
DAVE.settings._DARK_GRAY = [45, 45, 48]
DAVE.settings._LIGHT_GRAY = [200, 200, 200]
DAVE.settings._MEDIUM_GRAY = [145, 145, 145]
DAVE.settings.rgb(col)
DAVE.settings.COLOR_SELECT
DAVE.settings.COLOR_VISUAL
DAVE.settings.COLOR_CABLE
DAVE.settings.COLOR_POI
DAVE.settings.COLOR_WAVEINTERACTION
DAVE.settings.COLOR_FORCE
DAVE.settings.COLOR_SHEAVE
DAVE.settings.COLOR_COG
DAVE.settings.COLOR_BEAM
DAVE.settings.COLOR_BUOYANCY_MESH_FILL
DAVE.settings.COLOR_BUOYANCY_MESH_LINES
DAVE.settings.LINEWIDTH_SUBMERGED_MESH = 3
DAVE.settings.COLOR_X
DAVE.settings.COLOR_Y
DAVE.settings.COLOR_Z
DAVE.settings.COLOR_WATER
DAVE.settings.COLOR_BG2
DAVE.settings.COLOR_BG1
DAVE.settings.COLOR_BG2_ENV
DAVE.settings.COLOR_BG1_ENV
DAVE.settings.ALPHA_VISUAL = 0.3
DAVE.settings.ALPHA_BUOYANCY = 1.0
DAVE.settings.OUTLINE_WIDTH = 1
DAVE.settings.VISUAL_DIFFUSE = 0.4
DAVE.settings.VISUAL_SPECULAR = 0.05
DAVE.settings.VISUAL_AMBIENT = 0.5

========= GUI =================

Gui specific settings

DAVE.settings.PROPS_NODE = ['name']
DAVE.settings.PROPS_AXIS = ['global_position', 'global_rotation', 'applied_force', 'connection_force', 'equilibrium_error', 'x', 'y', 'z', 'gz', 'gy', 'gz', 'rx', 'ry', 'rz', 'grx', 'gry', 'grz', 'ux', 'uy', 'uz', 'connection_force_x', 'connection_force_y', 'connection_force_z', 'connection_moment_x', 'connection_moment_y', 'connection_moment_z', 'tilt_x', 'heel', 'tilt_y', 'trim', 'heading', 'heading_compass']
DAVE.settings.PROPS_POI = ['global_position', 'applied_force_and_moment_global', 'x', 'y', 'z', 'gx', 'gy', 'gz']
DAVE.settings.PROPS_CABLE = ['tension', 'stretch']
DAVE.settings.PROPS_FORCE = ['force', 'fx', 'fy', 'fz', 'moment', 'mx', 'my', 'mz']
DAVE.settings.PROPS_CON2D = ['angle', 'moment', 'force', 'ax', 'ay', 'az']
DAVE.settings.PROPS_BODY = ['cog', 'cogx', 'cogy', 'cogz', 'mass']
DAVE.settings.PROPS_BUOY_MESH = ['cob', 'displacement', 'cob_local']
DAVE.settings.PROPS_LINEARBEAM = ['tension', 'torsion', 'moment_on_master', 'moment_on_slave']
DAVE.settings.PROPS_CONTACTBALL = ['has_contact', 'contactpoint', 'force']
DAVE.settings.GUI_DO_ANIMATE = True
DAVE.settings.GUI_SOLVER_ANIMATION_DURATION = 0.5
DAVE.settings.GUI_ANIMATION_FPS = 60
DAVE.settings.BLENDER_EXEC_DEFAULT_WIN = C:\Program Files\Blender Foundation\Blender\blender.exe
DAVE.settings.pt =
DAVE.settings.BLENDER_BASE_SCENE
DAVE.settings.BLENDER_DEFAULT_OUTFILE
DAVE.settings.BLENDER_CABLE_DIA = 0.1
DAVE.settings.BLENDER_BEAM_DIA = 0.5
DAVE.settings.BLENDER_FPS = 30